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Kids Talk Radio Mobile iPad Road Show
Kids Talk Radio, Bob Barboza
We want to take Kids Talk Radio to your school.
Journalist in a Box Kit 1, Kids Talk Radio
Journalist in a Box Kit 1
We are using Journalist in a Box hardware and software to get our news assignments back to Kids Talk Radio Long Beach.  In addition, we have added the new Apple iPhone,iPad, and iPod to the collection of tools for 2011.  Our plan is to bring Kids Talk Radio to the schools over the Internet and with our Kids Talk Radio Mobile Airstream Super Station.   We will podcast you the news when we get it from Antarctica, the North Pole, Amazon Jungle, Japan, USA and Russia.  This Kids Talk Radio mobile radio station will connect everyone from the road.  Our goal is to travel and connect high schools.  We want to build teams of student backpack journalist that can help us to connect the world through Kids Talk Radio, Super School Teen TV, Super School Press, Youth World News and PNN for Kids.   We are going to equip each Kids Talk Radio Mobile Airstream with Journalist in a Box hardware and software kits.  For more information contact Bob Barboza at Suprschool@aol.com.


Kids Talk Radio Mobile Airstream
Cooking on the road at Kids Talk Radio.
Bob Barboza, Kids Talk Radio
We use iPads on the road at Kids Talk Radio
Kids Talk Radio, Bob Barboza
We take Kids Talk Radio Journalist in a Box Kits to the schools.
Kids Talk Radio, Bob Barboza
Each Kids Talk Radio Airstream is ready for audio and video podcasting
 
 
 
 
 
E3 is in Los Angeles with 43,000 Participants
E3, Kids Talk Radio
Kids Talk Radio at E3

What is E3?

By Bob Barboza, Education Journalist

 

If you love electronic games you are going to love E3.  The Electronic Entertainment Expo, commonly known as E3, is an annual trade show for the computer and video games industry presented by the Entertainment Software Association (ESA). It is used by many video game developers to show off their upcoming games and game-related hardware.

E3 is widely considered to be the ultimate expo in the video game industry [1] and many video game critics, including Gamespot, G4, IGN, and Game Informer Magazine routinely document the annual event and sometimes even provide a series of E3 awards.

E3 was invitation-only in 2007 and 2008, reducing the number of attendees from 60,000 at E3 2006. A separate conference called the Entertainment for All Expo was created to accommodate the public demand for a major, annual video game event; however, it has not been able to replicate E3's success.

E3 was previously held in the third week of May of each year at the Los Angeles Convention Center (LACC) in Los Angeles. In 2007, the convention was exceptionally held from July 11 to July 13 in Santa Monica, California. In 2009, the convention started June 1 and ended June 4 in Los Angeles. The ESA stated that the event reached a record attendance of 70,000 people in 2005. In 2009, the attendance reached 41,000, an increase of 820% on the previous year's E3's attendance.

Video game companies generally spend more on their presentations for E3 than any other convention (including fancy decorations and pyrotechnics). Major video game critics often have a "best of E3" award session (similar to end-of-year award sessions), and only E3 consistently features such awards.

E3 2010 will remain at the LACC and is scheduled to be from June 14 to June 17.

 

 

In 2010, E3 was right next door to the Stables Center where the Los Angeles Lakers were playing their finals against the Boston Celtics.  When you mix the E3 group with the Laker Fans, you have a freeway nightmare in Los Angeles.  We received a report that there were 45,000 participants.

 

 

We have more on E3

 

Kids Talk Radio has been covering E3 and we have posted audio and video podcasts on:

 

Kids Talk Radio iTunes Store

 

Kids Talk Radio Apple Site

 

Kids Talk Radio YouTube Site

 

 

You can send your e-mail comments to Suprschool@aol.com.

 

 

 


E3, Kids Talk Radio
Welocme to E3
AR Drone, Kids Talk Radio, Bob Barboza
Can we bring games into the classroom?

Do games have a place in the American Classrooms?

Bob Barboza, Educational Journalist, Kids Talk Radio

Should we allow electronic games in the American classroom?   My investigative journalism took me to the 2010 E-3 Convention in Los Angeles, California.  This is the largest and best game expo in the world.  This is a great place to look for answers to tough questions about the electronic gaming world. 

The answer to the big question is yes.  There is place for games in the classroom and games are already in the classrooms.  Students are entering today’s classrooms with iPhones, iPads, iTouch, iPods, laptops and a host of other devices that support a wide variety of games.  Our youth have a tremendous amount of access to games on the Internet.

The games are in the classroom and teachers are wondering weather to embrace the games our to deny access to playing games at any level.  I wanted to walk away from the E-3 with a great reason why games should be allowed in our classrooms.  I wanted to find that killer game that would help students to find a better understanding of science, technology, engineering and mathematics.  I had to find the perfect educational game.

After searching E-3 for several hours, I found the perfect educational game.

The Parrot Company in France won the Kids Talk Radio Educational Game of the Year Award.  They produced the first quardricopter that can be controlled by an iPhone/iPod Touch/iPad.  This game was initially designed for the Apple platforms and plans are underway to make it available on other platforms in 2011.  The good news is that you can control The AR Drone form a Linux PC and a joystick.  Why is this a game and not a toy?  Another major feature is the use of several AR. Drones on a network.  The Parrot AR. Drone has been designed for both inside and outside use.  You can adapt it to any game situation by using the two hulls that are provided by the company.  The streamlined hull is aerodynamic, allowing greater control outside. 

I had the pleasure of flying the AR Drone with only 5 minutes of instruction.  I controlled everything with my iPhone.  One of my instructions then starting flying his AR Drone and we started chasing each other.  We could shoot each other and the iPhone was keeping score.  This was a great deal of fun and I could see how students would instantly take to this game.

Should this type of a game be allowed in our American classrooms?  The answer is a resounding yes.  The important thing is what is going on behind the scenes with this game.  What did it take to make a game that is controlled by your iPhone?   When you get the answers to these questions you are dealing with science, technology, engineering and mathematics.   These are the skills that our students will need to race to the top of the American educational food chain. 

The AR. Drone allows you to get inside the cockpit.  AR. Drone even meters away, allows you to keep control with your video remote thanks to a Wi-Fi connection.  Two cameras are embedded, one on the front and one underneath facing the ground.  The switch between both cameras is very easy thanks to the button integrated in the application running on the iPod Touch and iPhone.

How do we integrate exciting games like the AR Drone into our classrooms?   You can find answers to this question by visiting Super School University.  They are conducting educational research on integrating games into the classroom using a balanced approach.

www.SuperSchoolUnivesity.com.


AR Drone, E3, Kids Talk Radio, Bob Barboza, Parrot,Christina Sanz
Kids Talk Radio Best Game of E3 Award
AR Drone, Parrot, Kids Talk Radio, Bob Barboza
Kids Talk Radio High Motivational Product of the Year at E3
E3, Kids Talk Radio, Bob Barboza
Why do our kids love these games?
AR Drone, Kids Talk Radio, Bob Barboza
Are you ready to bring games into the classroom?

Are computer and video games headed for our classrooms? 

Bob Barboza, Journalist, Kids Talk Radio 

The research is starting to support that idea that games could work in our classrooms.

However, teachers are divided on this topic.  Kids Talk Radio visited the E-3 Expo in Los Angeles, California looking for comments.   Most people that we interviewed were positive about using educational games in the classroom.  They just were not sure how it could be done. 

“ I think it is a great idea to have games in the classroom.  If fact I wish I hand the phones that the kids have today.  With these phones they can play a wide variety of games.” Keveen, Los Angeles

 

“ Kids need to improve their grades.  If they can demonstrate that they can improve their grades let them play.  Why not.” Sherry, Pasadena, CA.

“One of the reasons I am here is to by games for our game store.  We have lots of kids coming in afterschool to buy all sorts of games.  Our business is doing well.  We love the idea that teacher are even thinking about how games can we used in the classrooms.” Steve and Mary, San Diego, CA. 

Many people were in favor of games in the classroom.  They were worried about how teachers were going to pull it off.  They even thought that parents should have a say in just how the school day would be organized so that games would not take over the whole day. 

“On the other hand, critics charge that the games' educational benefits have not been clearly established. Furthermore, competitiveness and the use of hierarchical scoring systems can compromise engagement for some students, and video gaming at school reinforces the digitized and sedentary lifestyle many young people already experience at home. “ Sara Bernard for Edutopia.

Comments run hot and cold about using games in the classroom.  People are making good points and these are topics that will be reaching state departments of education and the game topics continues to pick up traction.

 

No. Using electronic games in the classroom is not the best thing for students simply because games are part of the world they grow up in. Educational video games should be judged, critiqued, and proven before they're used in class.

Yes. Computer and video games engage, motivate, and inspire students, and educational researchers and game designers are collaborating to create their ideal niche in the classroom.

No.  Kids are already behind in school. Introducing games will just make matters worst. 

Yes, We need to do whatever we can to keep our kids engaged while they are in school.  Just regulate the amount of time that kids are spending.

Yes, I desperately wanted to vote "yes" because I think there is a lot of educational potential in computer-based games and simulations. However, voting "yes" with the way the questions were worded would be tantamount to supporting the same kind of naive optimism that has actually hindered the effective use of computer technology in the classroom in general.

Yes, Being a female who grew up in the age of Atari, Nintendo, Sega and to those games of the day, I can back that the female gamer quota is a lot larger than most think. There are a lot of important females in the gaming field who have a love for not only playing but making games that children play these days.

Of course the whole day should not be everyone gathered around playing video games, but video games go far beyond giving children better hand and eye coordination. It forces them to think when they don't really know they are learning. Reading and writing respones to the game helps improve both skills, and if a game tells a story it helps them become not only better at reading but interested in literature.

The females of the group will only be less interested in learning through games if people continue to tell them that they are a minority in gaming. It might surprise many teachers just how many of them might be interested in the games. No matter what age, females love to out do the males in their class, it might turn out better than some teachers think.

It's a wonderful idea, and not only should the teachers test out the game, but also the students. They should be monitored and see what games they respond to, and which ones actually have the results that everyone hopes for. Technology changes as society changes, and the way children learn these days is very different than the many years ago that our current school systems are based off of too.

A last thought, not only playing the games has to be enough. There is also the world behind creating the games which can help create math skills, problem-solving skills, creative art skills, and team work. Full Sail and the Orlando Science Center hosts a Girls n Gaming convention every summer where girls of all ages can come in and create their own video games, and the outcome is always wonderful.

Just food for thought.

 

Kids Talk Radio is going to be visiting this topic again and we have plans to conduct a very special podcast at the 2011 E-3 Expo.  This will not be the last that you hear about this topic.

You can find our E-3 photo essays, and audio and video podcasts at the following links.

 

www.SuperSchoolUniversity.com

http://itunes.apple.com/us/podcast/kids-talk-radio-podcasts/id328483092

http://web.me.com/bobbarboza2/KidsTalkRadio/Welcome.html

http://www.youtube.com/user/KidsTalkRadio

 

Kids Talk Radio wants to know about how feel about using games in the classroom.

 


E3, Kids Talk Radio, Bob Barboza
We love E3....
AR Drone Wins A Kids Talk Radio E3 Educational Gaming Award
By Bob Barboza, Journalist

Los Angeles, California, June 16, 2010.  After walking up and downs the halls at E3, one game kept coming out on top and it is AR Drone from a company simply called "Parrot.  This company is located in Paris, French.  They all came along way to get to E3 in Los Angeles but the trip was worth it.  America needs at least one game that will get the kids out of the house an out into the fresh air to get some exercise  and to stimulate their minds.  AR Drone is the game and that is why they have one of the Kids Talk Raid Top Games of E3 Award.  Congratulations to Christina Sanz, Group Marketing VP and the Parrot company for a job well done.  "This is the kind of game that we want our kids playing," said Bob Barboza, journalist for Kids Talk Radio and Super School Teen TV.

Send your comments to:  Suprschool@aol.com

2010 Special Olympics, California State University, Long Beach
Vanessa Cid, Rafer Johnson, Bob Barboza
Vanessa Cid Kids Talk Radio Athelete of the Week
Vanessa Cid, Kids Talk Radio
Vanessa Cid Wheelchair Relay
No. 338 Vanessa Cid Wins Big at the 2010 Summer Spacial Olympic
Games

Vanessa Cid won her awards for her mother.  At the time of this photo Vanessa had just won the whellchair relay race at the Southern California Special Olympics Summer Games at California State University, Long Beach.  Vanessa told Kids Talk Radio in a short interview, that her mother had died two weeks ago and that this award was for her.  Olympic Gold Medalist Rafer Johnson presented Vanessa with her award and then told Kids Talk Radio her story in an audio podcast.  The Podcast can be found on Kids Talk Radio and the Apple iTunes Store Podcast page. More information on this story.

In addition to all of her other awards,

on Sunday evening, Vanessa Cid won the Kids Talk Radio Student Athlete of the Week Award.

You can find more news and photos on Vanessa Cid on www.SuperSchoolUniversity.com.





Kids Talk Radio, 2010 Summer Special Olympics
What can we do to keep the Summer Special Olympics Going Strong?
Kids Talk Radio, 2010 Summer Special Olympics
This event was cut back from three days to two days. They need your help.

© 2011, Bob Barboza, Kids Talk Radio USA, Kids Talk Radio LA, All Rights Reserved